Key Terms
- component
- a scalar that describes either the vertical or horizontal direction of a vector
- coordinate plane
- a plane containing two of the three coordinate axes in the three-dimensional coordinate system, named by the axes it contains: the xy-plane, xz-plane, or the yz-plane
- cross product
- where and
- cylinder
- a set of lines parallel to a given line passing through a given curve
- cylindrical coordinate system
- a way to describe a location in space with an ordered triple where represents the polar coordinates of the point’s projection in the xy-plane, and represents the point’s projection onto the z-axis
- determinant
- a real number associated with a square matrix
- direction angles
- the angles formed by a nonzero vector and the coordinate axes
- direction cosines
- the cosines of the angles formed by a nonzero vector and the coordinate axes
- direction vector
- a vector parallel to a line that is used to describe the direction, or orientation, of the line in space
- dot product or scalar product
- where and
- ellipsoid
- a three-dimensional surface described by an equation of the form all traces of this surface are ellipses
- elliptic cone
- a three-dimensional surface described by an equation of the form traces of this surface include ellipses and intersecting lines
- elliptic paraboloid
- a three-dimensional surface described by an equation of the form traces of this surface include ellipses and parabolas
- equivalent vectors
- vectors that have the same magnitude and the same direction
- general form of the equation of a plane
- an equation in the form where is a normal vector of the plane, is a point on the plane, and
- hyperboloid of one sheet
- a three-dimensional surface described by an equation of the form traces of this surface include ellipses and hyperbolas
- hyperboloid of two sheets
- a three-dimensional surface described by an equation of the form traces of this surface include ellipses and hyperbolas
- initial point
- the starting point of a vector
- magnitude
- the length of a vector
- normal vector
- a vector perpendicular to a plane
- normalization
- using scalar multiplication to find a unit vector with a given direction
- octants
- the eight regions of space created by the coordinate planes
- orthogonal vectors
- vectors that form a right angle when placed in standard position
- parallelepiped
- a three-dimensional prism with six faces that are parallelograms
- parallelogram method
- a method for finding the sum of two vectors; position the vectors so they share the same initial point; the vectors then form two adjacent sides of a parallelogram; the sum of the vectors is the diagonal of that parallelogram
- parametric equations of a line
- the set of equations and describing the line with direction vector passing through point
- quadric surfaces
- surfaces in three dimensions having the property that the traces of the surface are conic sections (ellipses, hyperbolas, and parabolas)
- right-hand rule
- a common way to define the orientation of the three-dimensional coordinate system; when the right hand is curved around the z-axis in such a way that the fingers curl from the positive x-axis to the positive y-axis, the thumb points in the direction of the positive z-axis
- rulings
- parallel lines that make up a cylindrical surface
- scalar
- a real number
- scalar equation of a plane
- the equation used to describe a plane containing point with normal vector or its alternate form where
- scalar multiplication
- a vector operation that defines the product of a scalar and a vector
- scalar projection
- the magnitude of the vector projection of a vector
- skew lines
- two lines that are not parallel but do not intersect
- sphere
- the set of all points equidistant from a given point known as the center
- spherical coordinate system
- a way to describe a location in space with an ordered triple where is the distance between and the origin is the same angle used to describe the location in cylindrical coordinates, and is the angle formed by the positive z-axis and line segment where is the origin and
- standard equation of a sphere
- describes a sphere with center and radius
- standard unit vectors
- unit vectors along the coordinate axes:
- standard-position vector
- a vector with initial point
- symmetric equations of line
- the equations describing the line with direction vector passing through point
- terminal point
- the endpoint of a vector
- three-dimensional rectangular coordinate system
- a coordinate system defined by three lines that intersect at right angles; every point in space is described by an ordered triple that plots its location relative to the defining axes
- torque
- the effect of a force that causes an object to rotate
- trace
- the intersection of a three-dimensional surface with a coordinate plane
- triangle inequality
- the length of any side of a triangle is less than the sum of the lengths of the other two sides
- triangle method
- a method for finding the sum of two vectors; position the vectors so the terminal point of one vector is the initial point of the other; these vectors then form two sides of a triangle; the sum of the vectors is the vector that forms the third side; the initial point of the sum is the initial point of the first vector; the terminal point of the sum is the terminal point of the second vector
- triple scalar product
- the dot product of a vector with the cross product of two other vectors:
- unit vector
- a vector with margnitude
- vector
- a mathematical object that has both magnitude and direction
- vector addition
- a vector operation that defines the sum of two vectors
- vector difference
- the vector difference is defined as
- vector equation of a line
- the equation used to describe a line with direction vector passing through point where is the position vector of point
- vector equation of a plane
- the equation where is a given point in the plane, is any point in the plane, and is a normal vector of the plane
- vector product
- the cross product of two vectors
- vector projection
- the component of a vector that follows a given direction
- vector sum
- the sum of two vectors, and can be constructed graphically by placing the initial point of at the terminal point of then the vector sum is the vector with an initial point that coincides with the initial point of and with a terminal point that coincides with the terminal point of
- work done by a force
- work is generally thought of as the amount of energy it takes to move an object; if we represent an applied force by a vector F and the displacement of an object by a vector s, then the work done by the force is the dot product of F and s.
- zero vector
- the vector with both initial point and terminal point