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Algebra and Trigonometry 2e

Introduction to Trigonometric Identities and Equations

Algebra and Trigonometry 2eIntroduction to Trigonometric Identities and Equations

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Table of contents
  1. Preface
  2. 1 Prerequisites
    1. Introduction to Prerequisites
    2. 1.1 Real Numbers: Algebra Essentials
    3. 1.2 Exponents and Scientific Notation
    4. 1.3 Radicals and Rational Exponents
    5. 1.4 Polynomials
    6. 1.5 Factoring Polynomials
    7. 1.6 Rational Expressions
    8. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    9. Exercises
      1. Review Exercises
      2. Practice Test
  3. 2 Equations and Inequalities
    1. Introduction to Equations and Inequalities
    2. 2.1 The Rectangular Coordinate Systems and Graphs
    3. 2.2 Linear Equations in One Variable
    4. 2.3 Models and Applications
    5. 2.4 Complex Numbers
    6. 2.5 Quadratic Equations
    7. 2.6 Other Types of Equations
    8. 2.7 Linear Inequalities and Absolute Value Inequalities
    9. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    10. Exercises
      1. Review Exercises
      2. Practice Test
  4. 3 Functions
    1. Introduction to Functions
    2. 3.1 Functions and Function Notation
    3. 3.2 Domain and Range
    4. 3.3 Rates of Change and Behavior of Graphs
    5. 3.4 Composition of Functions
    6. 3.5 Transformation of Functions
    7. 3.6 Absolute Value Functions
    8. 3.7 Inverse Functions
    9. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    10. Exercises
      1. Review Exercises
      2. Practice Test
  5. 4 Linear Functions
    1. Introduction to Linear Functions
    2. 4.1 Linear Functions
    3. 4.2 Modeling with Linear Functions
    4. 4.3 Fitting Linear Models to Data
    5. Chapter Review
      1. Key Terms
      2. Key Concepts
    6. Exercises
      1. Review Exercises
      2. Practice Test
  6. 5 Polynomial and Rational Functions
    1. Introduction to Polynomial and Rational Functions
    2. 5.1 Quadratic Functions
    3. 5.2 Power Functions and Polynomial Functions
    4. 5.3 Graphs of Polynomial Functions
    5. 5.4 Dividing Polynomials
    6. 5.5 Zeros of Polynomial Functions
    7. 5.6 Rational Functions
    8. 5.7 Inverses and Radical Functions
    9. 5.8 Modeling Using Variation
    10. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    11. Exercises
      1. Review Exercises
      2. Practice Test
  7. 6 Exponential and Logarithmic Functions
    1. Introduction to Exponential and Logarithmic Functions
    2. 6.1 Exponential Functions
    3. 6.2 Graphs of Exponential Functions
    4. 6.3 Logarithmic Functions
    5. 6.4 Graphs of Logarithmic Functions
    6. 6.5 Logarithmic Properties
    7. 6.6 Exponential and Logarithmic Equations
    8. 6.7 Exponential and Logarithmic Models
    9. 6.8 Fitting Exponential Models to Data
    10. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    11. Exercises
      1. Review Exercises
      2. Practice Test
  8. 7 The Unit Circle: Sine and Cosine Functions
    1. Introduction to The Unit Circle: Sine and Cosine Functions
    2. 7.1 Angles
    3. 7.2 Right Triangle Trigonometry
    4. 7.3 Unit Circle
    5. 7.4 The Other Trigonometric Functions
    6. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    7. Exercises
      1. Review Exercises
      2. Practice Test
  9. 8 Periodic Functions
    1. Introduction to Periodic Functions
    2. 8.1 Graphs of the Sine and Cosine Functions
    3. 8.2 Graphs of the Other Trigonometric Functions
    4. 8.3 Inverse Trigonometric Functions
    5. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    6. Exercises
      1. Review Exercises
      2. Practice Test
  10. 9 Trigonometric Identities and Equations
    1. Introduction to Trigonometric Identities and Equations
    2. 9.1 Verifying Trigonometric Identities and Using Trigonometric Identities to Simplify Trigonometric Expressions
    3. 9.2 Sum and Difference Identities
    4. 9.3 Double-Angle, Half-Angle, and Reduction Formulas
    5. 9.4 Sum-to-Product and Product-to-Sum Formulas
    6. 9.5 Solving Trigonometric Equations
    7. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    8. Exercises
      1. Review Exercises
      2. Practice Test
  11. 10 Further Applications of Trigonometry
    1. Introduction to Further Applications of Trigonometry
    2. 10.1 Non-right Triangles: Law of Sines
    3. 10.2 Non-right Triangles: Law of Cosines
    4. 10.3 Polar Coordinates
    5. 10.4 Polar Coordinates: Graphs
    6. 10.5 Polar Form of Complex Numbers
    7. 10.6 Parametric Equations
    8. 10.7 Parametric Equations: Graphs
    9. 10.8 Vectors
    10. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    11. Exercises
      1. Review Exercises
      2. Practice Test
  12. 11 Systems of Equations and Inequalities
    1. Introduction to Systems of Equations and Inequalities
    2. 11.1 Systems of Linear Equations: Two Variables
    3. 11.2 Systems of Linear Equations: Three Variables
    4. 11.3 Systems of Nonlinear Equations and Inequalities: Two Variables
    5. 11.4 Partial Fractions
    6. 11.5 Matrices and Matrix Operations
    7. 11.6 Solving Systems with Gaussian Elimination
    8. 11.7 Solving Systems with Inverses
    9. 11.8 Solving Systems with Cramer's Rule
    10. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    11. Exercises
      1. Review Exercises
      2. Practice Test
  13. 12 Analytic Geometry
    1. Introduction to Analytic Geometry
    2. 12.1 The Ellipse
    3. 12.2 The Hyperbola
    4. 12.3 The Parabola
    5. 12.4 Rotation of Axes
    6. 12.5 Conic Sections in Polar Coordinates
    7. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    8. Exercises
      1. Review Exercises
      2. Practice Test
  14. 13 Sequences, Probability, and Counting Theory
    1. Introduction to Sequences, Probability and Counting Theory
    2. 13.1 Sequences and Their Notations
    3. 13.2 Arithmetic Sequences
    4. 13.3 Geometric Sequences
    5. 13.4 Series and Their Notations
    6. 13.5 Counting Principles
    7. 13.6 Binomial Theorem
    8. 13.7 Probability
    9. Chapter Review
      1. Key Terms
      2. Key Equations
      3. Key Concepts
    10. Exercises
      1. Review Exercises
      2. Practice Test
  15. A | Proofs, Identities, and Toolkit Functions
  16. Answer Key
    1. Chapter 1
    2. Chapter 2
    3. Chapter 3
    4. Chapter 4
    5. Chapter 5
    6. Chapter 6
    7. Chapter 7
    8. Chapter 8
    9. Chapter 9
    10. Chapter 10
    11. Chapter 11
    12. Chapter 12
    13. Chapter 13
  17. Index
A person in a wheelchair hits a tennis ball with a racket while on a tennis court. The U.S Open logo is in the  background.
Tennis players can create advantages by changing the angles of their shots. The technology used to decide close calls also relies heavily on mathematics. (credit: modification of "From the 2013 US Open" by Edwin Martinez/flickr)

When we think of tennis as a game of angles, we may imagine players racing up to the net, creating options to deliver powerful cross shots that will leave their opponent stumbling toward the line. This is an exciting and effective method of play, though it brings greater risk.

But while the excitement of the game interplays with all types of geometry, some of the newest innovations make even more use of mathematics. With balls traveling well over 100 miles per hour judges cannot always discern the centimeter or millimeters of difference between a ball that is in or out of bounds. Professional tennis was among the first sports to rely on an advanced tracking system called Hawk-Eye to help make close calls. The system uses several high-resolution cameras that are able to monitor and the ball's movement and its position on the court. Using the images from several cameras at once, the system's computers use trigonometric calculations to triangulate the ball's exact position and, essentially, turn a series of two-dimensional images into a three-dimensional one. Also, since the ball travels faster than the cameras' frame rate, the system also must make predictions to show where a ball is at all times. These technologies generally provide a more accurate game that builds more confidence and fairness. Similar technologies are used for baseball, and automated strike-calling is under discussion.

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